
2x squared plus 7x plus 4
Hello to all those exploring the new Grade 9 Math curriculum! The new prescribed learning outcomes for this curriculum are very clear – students need to model and solve linear equations in various forms, and apply the operations to polynomial expressions concretely, pictorially and abstractly.
So – sounds like we’ll need some tools to do this justice, right?
Here are some of my new favourite on-line applets for exploring these big ideas in the curriculum.
First, the National Library of Virtual Manipulatives, which is a treasure trove of materials. They can be used on a Smartboard or on a laptop projected onto a screen in your classroom. You can even suggest students use these free materials to support them with their homework and access the links at home!
National Library of Virtual Manipulatives – materials across the grades and across the strands
Algebra Tiles – for modeling and solving equations. This includes the Guiding Tiles tray, and a “y” tile for later explorations.
Algebra Balance Scales – for positive integers
Negative Algebra Balance Scales – for negative integers
Virtual Pattern Blocks – for increasing patterns, for tessellations, for exploring operations with fractions
Rectangle Multiplication – using an area model to look at multiplication
Area model for multiplying integers – based on the 4 quadrants on the Cartesian plane
Hope these are helpful…
Carole



Hello to my friends in Coquitlam! Here are the slides you were looking for, outlining the Big Math Ideas for grade 2/3 math – or at least for the first part of the year! Remember that in teaching in the way (considering the enduing understandings) it is far easier to stay sane as a combined grades teacher! :) If we find the commonalities and focus on them, we can teach to the whole class, rather than splitting them up! Phew! I feel saner already!
As promised, I wanted to post the games for practicing number sense and operations as connected to our Grade 3 math curriculum. There are many more tasks where these came from – and they are available for students as young as 3 years of age – so do explore on your own if you have time. Consider the range of learners in classrooms and how we could support them in coming to real conceptual understanding by using games as the medium!!















